<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: TINDERBOX &amp; HYPERTEXT: A New Hyperfiction Writer!</title>
	<atom:link href="http://susangibb.net/blog2/2009/12/tinderbox-hypertext-a-new-hyperfiction-writer/feed/" rel="self" type="application/rss+xml" />
	<link>http://susangibb.net/blog2/2009/12/tinderbox-hypertext-a-new-hyperfiction-writer/</link>
	<description></description>
	<lastBuildDate>Sun, 16 Oct 2011 22:43:26 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: susan</title>
		<link>http://susangibb.net/blog2/2009/12/tinderbox-hypertext-a-new-hyperfiction-writer/comment-page-1/#comment-858</link>
		<dc:creator>susan</dc:creator>
		<pubDate>Wed, 10 Nov 2010 17:16:36 +0000</pubDate>
		<guid isPermaLink="false">http://susangibb.net/blog2/?p=2574#comment-858</guid>
		<description>Anna, I love writing into Tinderbox, writing in the hypertext form. It&#039;s such a kick as an author to discover two paths and take them both! If you like reading hypertext (and I wasn&#039;t originally a big fan!) then you&#039;ll love writing it. Tinderbox is great because it is a visual way of writing and mapping a story as you go, it easily exports into html ready for online reading (just add your css and html main template into a file) and it&#039;s so useful in so many other ways of organization so that using it for writing a story is only taking advantage of a few kilowatts of its power. If you take the plunge, I&#039;d be happy to help you get started!</description>
		<content:encoded><![CDATA[<p>Anna, I love writing into Tinderbox, writing in the hypertext form. It&#8217;s such a kick as an author to discover two paths and take them both! If you like reading hypertext (and I wasn&#8217;t originally a big fan!) then you&#8217;ll love writing it. Tinderbox is great because it is a visual way of writing and mapping a story as you go, it easily exports into html ready for online reading (just add your css and html main template into a file) and it&#8217;s so useful in so many other ways of organization so that using it for writing a story is only taking advantage of a few kilowatts of its power. If you take the plunge, I&#8217;d be happy to help you get started!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anna Pitt</title>
		<link>http://susangibb.net/blog2/2009/12/tinderbox-hypertext-a-new-hyperfiction-writer/comment-page-1/#comment-857</link>
		<dc:creator>Anna Pitt</dc:creator>
		<pubDate>Wed, 10 Nov 2010 16:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://susangibb.net/blog2/?p=2574#comment-857</guid>
		<description>Tinderbox is certainly on my wish list inspired by Blueberries.  I love the 2d / 3d analogy. I found that most times when I arrived back on the same piece of text I read it slightly differently which deepened the sense of become &#039;lost&#039; or rather &#039;entwined&#039; in the story.  I want to become lost in a story, even a very short story.  I want to leave my world for a moment and enter the world created by the story.  That, to me, is getting lost in a very different way to how you can get lost in some new media writing, where you just can&#039;t find the signposting and just end up giving up because you don&#039;t get it (or is that just me?). The story itself must hang together as a piece, whether it is 2d or 3d.
Anna</description>
		<content:encoded><![CDATA[<p>Tinderbox is certainly on my wish list inspired by Blueberries.  I love the 2d / 3d analogy. I found that most times when I arrived back on the same piece of text I read it slightly differently which deepened the sense of become &#8216;lost&#8217; or rather &#8216;entwined&#8217; in the story.  I want to become lost in a story, even a very short story.  I want to leave my world for a moment and enter the world created by the story.  That, to me, is getting lost in a very different way to how you can get lost in some new media writing, where you just can&#8217;t find the signposting and just end up giving up because you don&#8217;t get it (or is that just me?). The story itself must hang together as a piece, whether it is 2d or 3d.<br />
Anna</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: susan</title>
		<link>http://susangibb.net/blog2/2009/12/tinderbox-hypertext-a-new-hyperfiction-writer/comment-page-1/#comment-529</link>
		<dc:creator>susan</dc:creator>
		<pubDate>Sun, 06 Dec 2009 20:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://susangibb.net/blog2/?p=2574#comment-529</guid>
		<description>I just love the way you refer to straight text as 2d meaning hypertext is 3d and that&#039;s just such a great way of looking at it!

On point #3, I&#039;ve gotten lost in 2d; but maybe that&#039;s just me.

Point #4 is a good one. I found that writing into the little spaces was like writing microfiction, each one wanting to be complete in itself but better for its relationship to the others.

And yes, you can easily rearrange the paths from the way I chose to link them to reflect your guiding the reader to a specific train of thought. You&#039;re a quick learner!</description>
		<content:encoded><![CDATA[<p>I just love the way you refer to straight text as 2d meaning hypertext is 3d and that&#8217;s just such a great way of looking at it!</p>
<p>On point #3, I&#8217;ve gotten lost in 2d; but maybe that&#8217;s just me.</p>
<p>Point #4 is a good one. I found that writing into the little spaces was like writing microfiction, each one wanting to be complete in itself but better for its relationship to the others.</p>
<p>And yes, you can easily rearrange the paths from the way I chose to link them to reflect your guiding the reader to a specific train of thought. You&#8217;re a quick learner!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: finnegan flawnt</title>
		<link>http://susangibb.net/blog2/2009/12/tinderbox-hypertext-a-new-hyperfiction-writer/comment-page-1/#comment-528</link>
		<dc:creator>finnegan flawnt</dc:creator>
		<pubDate>Sun, 06 Dec 2009 18:58:41 +0000</pubDate>
		<guid isPermaLink="false">http://susangibb.net/blog2/?p=2574#comment-528</guid>
		<description>i am SO chuffed and grateful, susan! i&#039;ve put a short commentary on my and others&#039; reading of the HT version in the fictionaut group. to summarise here diff between the HT and the 2d version of the story: 

- the hypertext version is a completely different read from 2d 
- the writing itself comes out more (it&#039;s a gestalt thing bc you can choose what&#039;s in the foreground) 
- it&#039;s possible to &quot;get lost&quot; in the story (not possible in 2d, not in such a short piece) 
- HT seems to require individual pieces to be relatively self contained (this does not work equally well for all sections). a possible good start for an editing process 
- getting back to a bit previously read allows for a closer reading which is not a &quot;second reading&quot; (as when you start over from the beginning) 
- the 2d story does not enforce any particular way of linking its parts. it would be interesting to map this out differently and check the effect.</description>
		<content:encoded><![CDATA[<p>i am SO chuffed and grateful, susan! i&#8217;ve put a short commentary on my and others&#8217; reading of the HT version in the fictionaut group. to summarise here diff between the HT and the 2d version of the story: </p>
<p>- the hypertext version is a completely different read from 2d<br />
- the writing itself comes out more (it&#8217;s a gestalt thing bc you can choose what&#8217;s in the foreground)<br />
- it&#8217;s possible to &#8220;get lost&#8221; in the story (not possible in 2d, not in such a short piece)<br />
- HT seems to require individual pieces to be relatively self contained (this does not work equally well for all sections). a possible good start for an editing process<br />
- getting back to a bit previously read allows for a closer reading which is not a &#8220;second reading&#8221; (as when you start over from the beginning)<br />
- the 2d story does not enforce any particular way of linking its parts. it would be interesting to map this out differently and check the effect.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

