WRITING: Habits

In my pursuit of learning, I’m heading into Interactive Fiction. I won’t comment about it much until I get the feel of it, but after a bit of dabbling I realize that I am approaching it from a writer’s viewpoint, and do not see it as a game. As a writer, I indeed use games in the writing process. Freecell, Solitaire, Sliding Tiles, Diamond Mine–all simple matters of dexterity and after much practice, almost automatic maneuvers. Like being able to drive a car without concentrating on turning the wheel to corner, these games allow for the mind to roam free. When stuck on a story, I often open Freecell and in short order, the story has progressed in my mind. Quick! Switch back to Word and get that thought typed down. In IF, the momentary writer’s block is overcome by the reader’s need to find out what happens next. Type “go north.”

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