INTERACTIVE FICTION: Learning
Really need to get into Inform 7 a bit to keep open my options. Early morning, turkey-induced hallucinations of story come to mind: Rooms that are compartments of the mind.
I've been thinking a long time about a hypertext based on the mind, specifically, Alzheimers and its effect of erasing the boundaries of time. I have one story started on it, yet I've never really progressed with it.
The idea of exploring someone's brain based on the physiological compartmentalizing of memories and reactions is of course terribly interesting in itself, but if there is a reason, and a character that is compelling and elusive yet logical, the story/game could be intriguing.