TINDERBOX: Building Blocks
Okay, so there are only five stories written so far but the pattern of themes has already started to establish itself:
In first level writing and literature, we’re taught the dearth of plots and the general concept of “man versus man,” etc. What I think this series of summer stories may be based upon is struggle and the adversary determines the “type” of story, here separated by color and Adornment names of Self, Relationships, and Society.
There may naturally be additions made as time goes on, as a theme such as war, for example, may go under any of these but just might call for a new category such as Event, or Future, etc. Tinderbox allows for building into a cohesive whole and though I’m just beginning, I’m hoping that something doesn’t strike me halfway through as a better organizational layout. Things can always be changed, but not without a bit of effort, so I might just put some more time into planning at this early stage of the game.