STORYSPACE: Ideas
I want to thank Steve Ersinghaus for some time spent yesterday on discussion of the current Storyspace project and the Storyspace program itself. He’s given me some ideas that will take me away from my clinging to a somewhat organized layout as well as the impetus to play with some of the guard links and maybe allow the reader more freedom.
We also discussed the idea of the combination of Storyspace and traditional Interactive Fiction–games or narrative requiring reader input to move forward, but input via typing in words that are coded into the program to progress the narrative. There’s a possibility that we can offer options (well, idiot, of course we can!) in Storyspace that respond via clicks taking the place of the actual typing of word choice. An e-mail story we’ve been playing with may be the perfect choice to explore this possibility.
I’m really having fun–though it’s the satisfying, serious kind of fun–with Storyspace and while it opens the story and characters so much more to the writer (or maybe it’s just the key that fit for this particular writer), I think that Steve has shown me even more options that I haven’t taken advantage of yet.