Posts Tagged ‘HYPERTEXT’

100 DAYS PROJECT: #25

Monday, June 15th, 2009


Schematica 2 – Elements

25schematica2This one’s a bit of whimsey, focusing on the elements of writing–even though I haven’t used them to their best here but rather to illustrate them in the method of story. Calvino’s influence here, I suppose, but it was a semi-serious fun thing to try.

What inspired this was the notion of serialization, so following Hypertext #7 Schematica which plotted out story and choice, this also has to do with writing and continues the story of Ingnook and Pook (unless you got eaten by the bear)

The story may have suffered a bit in concentrating on the map aesthetic appeal, getting the elements in there, and doing a bit of interesting linkage without getting completely lost. To keep a story going (much less include diction either as an element used or an element highlighted) while taking all these things into consideration in a 10-hour deadline was a bit much.

(Not a hypertext for the first timer!)

100 DAYS PROJECT: #24

Sunday, June 14th, 2009


Everywhere

24everywhereThe theme is fear, memories that never go away but grow up to exploit what they know will turn us to jello: “nightmares are born in the womb”

What came out of this was in that strange voice that sometimes whispers in a way almost as scary as the voices you hear in the dark.

The map structure is a simple one, attempting to catch the different lexias without too much repetition and yet some are better the second time around. It is lyrical prose, or just plain old freeform, but there is a story to be told.

HYPERTEXT & WRITING: Plotting Trails of Story

Sunday, June 14th, 2009


Still don’t quite have the hang of it, but I do think that I’m gaining some insight into the rather meticulous methods of writing narrative in hypertext just from the short flash-fiction hypertexts in the 100-piece project and in attempting to make hypertext a more enjoyable, less intimidating medium for new readers.

For one thing, the last few pieces have been based on first, a concept; second, a map; third, story (or stories); and fourth, logical intersecting points.

Don’t laugh; that’s not been my usual methods of writing, traditional or otherwise.

In catering to the enthusiastic but tremulous reader, I’ve tried to simplify the linkage, going over it more carefully so that each path can bring a satisfying and not a head-scratching conclusion. In the last piece, #23 Reflection, I’ve made use of four lexias as being ‘traffic cops’ to direct the flow between stories in a manner that doesn’t necessitate too much going back and yet ties them together a lot smoother than what I’ve previously been doing.

I think.

100 DAYS PROJECT: #23

Saturday, June 13th, 2009


Reflection

23reflectionThe question Steve posed in his story is an intriguing one that opens doors to all manner of theory. Since hypertext story #17 Smoke and Mirrors involved past and present hidden within a mirror, I had to think about what else the mystery of mirrors offered. This then is based on both Steve’s story and my previous in its possibilities.

One thing I considered here is that the story is an image of itself (omigosh–that just gave me another idea!) but that the mapping of the story in Tinderbox would be a mirror image as well. This story goes back on itself and opens into new areas in places but I don’t think I’ve let the reader get lost.

100 DAYS PROJECT: #22

Friday, June 12th, 2009


Wishes of Time

22wishesoftimeThis particular story is on one of my favorite subjects, the mystery of time, real time, freed from labels and restrictions placed on it by the human mind. It is also about how people use and view time, how whether they need more or want it to rush to bring them to a better place, it’s all relevant, dependent on belief and desire.

The map looks quite complicated, but a story can be gotten through quickly, though there are a couple of scenarios going on simultaneously here. The voice is a mix of formal, lyrical, and despite my best intentions, it was difficult to control. If I had time, I’d like to go back and copyedit to bring out a stronger, less insipid tone, when I am in a better frame of mind.

HYPERTEXT and 100 DAYS PROJECT: Mapping

Friday, June 12th, 2009


061209h100I wonder if this new habit I’ve picked up from the twenty-one hypertext stories so far will engrave itself and influence any straight writing I do in the future. This is the map of the latest that I’m working on now. I’ve never done layouts or diagrams prior to story before. I’ve said this before; back in elementary and high school (maybe even college) I’d have the story done and then come up with an outline based on it when required to turn one in. This is a whole new thing for me.

First came the choice of what I’d be concentrating upon in this piece, and with the knowledge of 100 pieces being done, I figured I could go with the theme of the story which for me was the question of time and what it actually means to us. Hypertext offers the best opportunity to play with dimensions of time and I like to do just that because the idea of it all is so fascinating.

The natural layout then is based on occurence and sequence, yet since these are short and another thought struck me, I’ve had to organize and limit the occurences to two and the concept to a simple topic of wishes and how they do and do not make their mark in most cases on time.

It’s a process that goes beyond story; the networking of ideas to run parallel to each. Just as, perhaps does the past, present and future.

HYPERTEXT and 100 DAYS: Fun

Friday, June 12th, 2009


While I’m a few hours ahead of the game, I’m making up folders and setting up the mechanics of hypertext output as much as I can for those times when story just won’t roll out easily. While I have to wait for the impetus of Steve’s daily story to grab onto something that sets off the process, I have an old file of one-liners, story starters, that I may dust off to give me a starting point if there’s something that meshes with the concept of what I’m trying to do.

I’m also taking advantage of the time to go back and proofread and I’m glad since the hypertext process seems to have me coming up with some real amateurish errors. In the last story I found that I hadn’t switched tense on one of the lexias after I’d decided to go to the present. With the hypertext element enough of a mind bender with its space and time and character changes, this kind of overlooked error is deadly.

On the fun side, I’m looking forward to playing more in the magical realism world. My personal favorite story I think is #19 The Perfect Woman. It was wonderfully unstressful to let imagination run the story and just let the characters learn to cope as they went along.

I’d also like to include more images and need to sort through some old shots of myself as a kid to Photoshop since I don’t steal off the net nor do I want to use photos of my nieces or nephews to put online. I love working with Photoshop so that’s not the problem–it’s finding and scanning in the pictures. The other thing I need to look into is setting all the story files into a Tinderbox shell instead of having them in a regular folder. It’d be neat to be able to connect them maybe even by links to specific areas of pattern someday and turn the hypertext project into a coordinated opus. Mary Ellen would just love getting lost in that!

100 DAYS PROJECT: #21

Thursday, June 11th, 2009


The Interview

21theinterviewThere were a couple things to consider with Steve’s story today; there was the display of the editing process showing two versions of a story, there is the progression of plot by dialogue, and there is what I focused on, the plot of two characters wanting the same thing (man versus man).

Rather than being driven by the want of a woman, I find the current economic and employment fiasco almost as important, though I doubt many men would agree.

100 DAYS PROJECT: #20

Wednesday, June 10th, 2009


The Incredulist

20theincredulistI think I’m learning to type code and urls faster than I can type straight text.

This was supposed to be different than what it came out as, and as a matter of fact, it’s the second story I’ve written today, having scrapped the first as it got way too involved and far away from the goal. This story isn’t what I’m happy with either, but the basic premise is there. The concept was the idea of magical realism whereby everyone in the story just naturally takes it as a natural occurrence; well, what if someone in the story doesn’t? What happens then.

I don’t think I got it down right, but I think it’s a workable base. On the other hand, the links suffered for the concentration on story.

HYPERTEXT: Focusing in on the Reading

Wednesday, June 10th, 2009


An excellent post yesterday from Prof. Dennis Jerz at Seton HIll regarding Designing the Digital Tale with links to an article at Interjunction.org that asks readers of hypertext what they didn’t like in dealing with the hypertext format.